G-Warp is a block-based game maker with a dark, electric look, a mascot named G-Spark, a song maker and an extension library with safety labels. It aims to match the familiar workflow of Scratch, TurboWarp and PenguinMod, while compatibility is still being improved and should be checked project by project.
Opens .sb3 (Scratch, TurboWarp), .pmp (PenguinMod) and G-Warp projects. Works best on a computer.
Open the editor, bring in a project, or start drawing. G-Warp is a desktop-focused beta; keep a backup before importing or converting a project.
Choose a saved .sb3 or another supported project file. Keep the original as a backup.
In the editor, open Costumes and choose Paint new. See the guide if you need help.
Drag blocks from the palette and snap them together. Here's a whole first project, made from scratch in a new file.
Drop when flag clicked into the code area. Events have black text, so they're easy to read.
Snap forever underneath. Anything inside it keeps repeating.
Add move 10 steps and turn 15 degrees. G-Warp's C-blocks show a live electric wire on the inside.
Start, Pause and Stop sit in the top bar. Change the numbers while it runs and see the result straight away.
Pick a genre, a mood and a theme, then press Generate. G-Warp writes a whole backing track for your game: melody, backing, bass and drums, laid out in parts you can switch on and off.
Add pen, music, text-to-speech, physics, tile maps and lots more. G-Warp includes its own extensions, plus the TurboWarp and PenguinMod galleries, and credits who made each one.
Since Beta v15.46, releases have added clone/Stop safeguards, project-ID links, faster block lookup and sound restarts, Power lines, frame-based and bone animation, Select handles, Paint new fixes and more Scratch-style behavior corrections. Speed gains are reported on selected test projects; G-Warp remains beta.
Switch between Costumes, Tiles and Animation. Animation-made frames are grouped into named folders. Costume tabs guide â
Create eased in-between frames between animation key poses. Animation guide â
Each Song maker style now has its own melody, including Chiptune, Rock, Trap and Cinematic. Sound and music guide â
Choose a Backdrop now includes three new backdrop options.
Select artwork, resize with handles and rotate it. How to use the costume editor â
Draw animation frames and use nearby frames as a guide. Animation guide â
Check Safe, Moderate and Dangerous labels before adding an extension. Extension guide â
Search for blocks and use context actions like duplicate. Block editing guide â
Switch the interface style if you prefer a classic layout. How to change the look â
If a script gets stuck, use Stop when prompted and save a separate project copy. Recovery tips â
See broadcast-to-receiver and custom-block-to-definition connections light up while scripts run. Power lines guide â
The release notes describe fixes for drawing fit and vector-costume creation. Costume editor guide â
Selected clone-heavy test projects improved, but speed depends on your project and computer. Performance tips â
Block, list and number behavior continues to be corrected; full parity is still a work in progress. Compatibility guide â
A #scratch= link can prompt before loading a project. Check the current site URL before sharing links. Link and compatibility notes â
The beta is available to try. Check the repository for current licence details.
The app is a local HTML file, but some features or external resources may need an internet connection. Test your setup before going offline.
Many standard projects are the best candidates, but full compatibility is not guaranteed. Keep a backup and test after import. Compatibility guide â
Save to your computer to create a local file. Keep track of where your browser downloads it.
Read extension warnings and ask a parent or guardian before sending personal information online. Safety guide â
G-Warp is designed for desktop use; phones are not supported yet.
Read its warning and only enable it if you understand why it needs those capabilities. Learn about labels â
Use the report flow or the project issue link. Include steps and expected versus actual results, but remove secrets and private information.
Standard Scratch features are the best compatibility candidates; G-Warp-specific features may not transfer. Test the exported file in the target editor.
Extensions can come from different creators. Check the gallery for each creator and licence. Credits and licences â
Everything you'd expect from a Scratch-style editor, plus things that are only in G-Warp.
G-Warp is getting its own AI helper inside the editor. Ask it why a script isn't working, how to make something move or jump, or for ideas for your next game. Or connect your own AI with an API key and have it help you code.
Manage to break G-Warp and you win an achievement. Then the hunt goes on for the next way.
Right-click the code area to leave a note about what a script does.
Find any block by typing its name, then duplicate scripts or clean them up.
Rockets, coins, gems, platforms and more, all drawn for G-Warp. They're vector costumes you can edit.
Space, Night City, Underwater, Sunset, Grid and more, ready for your first game.
Onion skin and a flipbook player for frame-by-frame drawing, plus bones you can pose in any vector costume. G-Spark already knows how to walk and wave.
While your project runs, glowing wires show which script starts which: a broadcast to its "when I receive", your own block to its "define". Start blocks spark when they go.
Prefer the classic look? Turn it on in Settings. The electric look stays the default.
New to G-Warp? The G-Warp Docs include short guides for getting started, blocks, costumes, animation, sounds, extensions, safety, project compatibility and troubleshooting.
Practical guides to the current beta, including the costume editor and animation tools.
Learn what extension safety labels mean and how to share a bug report carefully.
Tips for stuck projects, clone-heavy games, slow scripts and bug reports.
G-Warp (short for G Wrapper) is a block-based coding app for making games, animations and music. You snap blocks together to build a project. If you've used Scratch, TurboWarp or PenguinMod, many core ideas will feel familiar. Compatibility is still being improved and should be checked project by project.
What's different is everything around the blocks. G-Warp has its own dark theme, electric C-blocks with power running through them, a mascot named G-Spark, a built-in song maker and its own panels.
The future keeps moving forward and never waits. The tools we learn with should keep up with it.
Scratch, TurboWarp and PenguinMod are great, and they're where a lot of people first learned to code. G-Warp isn't trying to replace them. It aims to be a better version of what we already have: it keeps everything that works, adds what's missing and gives creators a fresh place to build.
G-Warp is out as a beta, and it's the only beta for now. You can make projects and open your own, but some things may still break. GWrap AI is still in the works. Work continues on the full release, and this page will be updated as the project grows.
This is the only beta for now. Some things may break. If you find a bug, that's how G-Warp gets better.